Returns information about the attribute system for the environment.
| cblte-gai-display-class |
The class of the environment:
| 1 |
Monochrome |
| 2 |
Read-only colormap |
| 3 |
Read/write colormap |
| 4 |
Read-only decomposed colormap |
| 5 |
Read/write decomposed colormap | |
| cblte-gai-colormap-size |
Number of entries on the colormap. |
| cblte-gai-colormap-flags |
Bits set as follows:
| Bit |
Meaning |
| 0 |
| 1 |
The colormap is read-write. |
| 0 |
The colormap is read-only. | |
| 1 |
| 1 |
Environment allows virtual colormaps to be created. |
| 0 |
Environment does not allow virtual colormaps to be created. | |
| 2 |
| 1 |
Reading back attributes read back the values written |
| 0 |
Read back what is currently on the screen | | |
| cblte-gai-bits-per-gun |
Number of significant bits of the RGB values that are actually used to drive
the hardware. A value of zero indicates that the number of bits is unknown
for the environment. If different guns have different numbers of significant
bits the lowest number of bits is used. |